TEAM |
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Rolf
Mohr | Art Director, Screenwriter
Veteran
art director and concept artist in video games, film and toy
development, with a Bachelors degree in Architecture and Environmental
Design from the University of Nottingham, UK. Visual effects
supervisor on "Tracker" and worked on numerous high
profile titles for Dreamworks, Disney, Insomniac, Sony and Hasbro
including: Halo 4; Cowboys & Aliens; Disney's Epic Mickey;
Resistance: Fall of Man; Ratchet & Clank; The Lost World:
Trespasser; Superman Lives; Helen of Troy Exo; Beast Machines:
Transformers; Star Wars: Jedi Academy; Tachyon: The Fringe and
The Mutant Chronicles. Currently developing sci-fi film script
co-written with writer-director Trevor Sands. Rolf teaches part
time at the Gemini School of Visual Arts. |
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Wayne
Kennedy | Director, VFX Supervisor
Having
worked as a digital artist for over a decade, Wayne Kennedy
has an impressive list of credits. He has worked at leading
Hollywood effects houses including ILM, Sony Imageworks and
Digital Domain where he is digital model supervisor having worked
on blockbuster movies such as: Enders' Game; Transformers: Dark
of the Moon; The Girl with the Dragon Tattoo; Tron Legacy; Real
Steel; I, Robot; Hollow Man; Star Wars: Episode I - The Phantom
Menace; The Mummy; Spawn; Men in Black; Dragonheart. Wayne has
recently directed his first action thriller, Fist of The Warrior-
distributed by Lions Gate.
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wayne
imdb |
Rodney
Brunet | VFX Supervisor
Rodney
is an extremely experienced vfx supe having spent years as one
of the key effects leads at Robert Rodriguez's Troublemaker
Studios. His long list of credits credits include: Machete;
Predators; Shorts; Planet Terror; Grindhouse; Idiocracy; The
Adventures of Sharkboy and Lavagirl 3-D; Sin City; Once Upon
a Time in Mexico; Spy Kids 33-D: Game Over; Spy Kids 2: Island
of Lost Dreams, and the classic video game WIng Commander.. |

rodney_imdb |
Dean
Fowler | Animation
Director
Animation
director, generalist, Autodesk trainer, compositing, rendering,
3d animation for Autodesk, Microsoft, Marvel, and created the
cg rendered graphic novel Machine Phase: Booby Trap (Ballistic
Publishing) Dean's has done animation rendering, title sequences
and marketing work for the feature films Tracker and Making
Waves, and video games Marvel Ultimate Alliance; X-Men III;
Making Waves; Halo Wars; Tachyon: The Fringe and Delta Force:
Land Warrior. |
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Kurt
Lawson | VFX Director, Cinematographer
Kurt
has 14 years experience in the field, specializing in cinematography,
3D rendering, compositing, rotoscoping, match move and motion
graphics, His company is expert at meeting tight deadlines and
is capable of quickly scaling to handle most any size film,
broadcast or industrial project working with a spectacularly
gifted talent base. Kurt has worked on numerous commercials
and marketing projects, and recently completed principle photography
on his independent short film "Two Bucks". |

legenerateur.net |
Michael
Pedro | Concept Artist
Michael
Pedro is an exceptionally talented concept artist, illustrator
and 3d modeler. He studied computer animation at the Ringling
College of Art and Design, and has been a key artist on video
game titles Halo 4; DC Universe Online, Superman Returns, NASCAR
2008, F.E.A.R: Extraction Point. He has provided illustrations
for the Soul Calibur III CCG and the World of Warcraft TCG,
and has been published in EXOTIQUE 6, SPECTRUM 17, EXPOSE 9,
and ART OF THE DRAGON: The Definitive Collection of Contemporary
Dragon Paintings. |

ultra-prime |
AJ
Trahan | Concept Artist
AJ
is an incredibly talented newcomer to the industry, another
young prodigy from the Gemini School of Visual Arts. AJ currently
works as a Concept Artist for the legendary Kojima Productions
in Los Angeles. He previously worked on Halo 4 and was concept
artist on Disney's Epic Mickey. He is also affiliated with Steambot
Studios and has done freelance work on numerous video game and
film-related projects. |

aj
trahan blog |
Dark
Hoffman | Digital Matte Painter, Concept
Artist
Dark
Hoffman began in the film industry creating physical special
effects and miniatures, and then worked on the hit show Babylon
5 for 5 years. He designed props on the computer using Photoshop,
Painter and Lightwave. He then ventured into matte painting
and concept art, starting at Digital Domain and working for
various leading visual effects companies.. He has also taught
digital matte painting at the Gnomon School of Visual Effects.
His extensive credits include: Green Lantern; Robin Hood; Prince
of Persia; The Wolf Man; 2012; GI Joe: Rise of Cobra; The Mummy:
Tomb of the Dragon Emperor; Curious Case of Benjamin Button;
The Golden Compass; Shooter; Alien vs Predator 2; 300; Fantastic
Four 2; The Invasion; X Men 3; Chronicles of Narnia; Minotaur;
Idiocracy; The Chronicles of Riddick; Spiderman 2 and Resistance
3. |
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Ricardo
Fearon | 2D VFX Supervisor
Ricardo
Ruiz-Fearon is a skilled compositor, rotoscope and match move
artist, currently working in London. His credits thus far include
Born of Hope, and more recently Tracker for Rolf Mohr Studios,
on which he was 2d visual effects where he was in charge of
the majority of all shots including digital mattes, match moves,
rotoscoping, wire removal and grading. |

ricardo
reel |
Wes
Louie | Concept Artist
Wes'
saught-after talents have been applied to commercials, marketing
and feature film development. He has worked on concept art and
movie posters for Hollywood blockbusters such as Harry Potter
And The Deathly Hallows; Man of Steel; Thor; Steven King's The
Dark Tower; Sucker Punch; Iron Man; Aliens in the Attic; Buck
Rogers; King Lear; Captivity and games: Halo 3:ODST; SIM City
Creator; Resistance:Fall of Man; Epic Mickey; Ratchet and Clank
series; Lost Planet 2; Empire Earth 3; X-Men:The Official Game;
Dead Head Fred; Mythos; The Flash; Demonborn; and Calling all
Cars! |

weslouie.com |
Kinman
Chan | Concept Artist
Kinman
is a remarkably gifted concept artist, having worked for leading
companies Lucasfilm Ltd, Imagemovers Digital and Insomniac Games.
His credits include Mars Needs Moms; A Christmas Carol; The
Fox and the Hound 2; Curious George; and Resistance: Fall of
Man |

kincept
co |
Justin
Durban | Composer, Audio Director
Justin
R. Durban majored in Graphic Design and Art studio with a Theatre
minor at the University of Kentucky. He has composed music for
his own movie projects and gained recognition via his production
company “Edgen” films. His credits for feature films
include: Green Lantern: First Flight (Six Flags); Bloodline;
Book Of Babylon; Star Wars: Threads Of Destiny; Karma; Dabbe
2; The Fiction; Star Trek – Of Gods and Men; Blackout;
Semum; Inalienable; Redemption; Beauty and the Beast –
ALDT; Smuggler’s Ransom; Phoenix Agenda; GPS The Movie.
Audio production for video games: Novus Prime; Timez Attacks!;
Nimian Hunter; The Divine; Two Kingdoms; Star Siege: 2845; Tropico
2; Sleepless Knight |
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